<ul><li>Microsoft's first console transition
</li><li>More details on the Silver and Gold subscriptions
</li><li>What will be new with gameplay - "Gotham TV" etc
</li><li>New gameplay ingredient called "approachability" in all games to make games easier for novice players
</li><li>Video chat, movies, music integrated into the platform
</li><li>160 titles in development - "great experiences every month"
</li><li>Titles at launch and the launch window plan...
</li><li>Connectivity - "we want 50% of users subscribed"
</li><li>Media Center in the box, including recorded TV shows.
</li><li>Plugging in digital cameras and music players via USB
</li><li>The launch price. "Ha ha ha!"
</li><li>Wireless controllers and wired controllers.
</li><li>An adapter for old Xbox controllers?
</li><li>Xbox 360 controllers working on PC - a great customer convenience.
</li><li>Keyboard support - certainly possible...
</li><li>Voice support in titles like Final Fantasy XI
</li><li>"The world's best controller"
</li><li>Two wired controller ports, a step backwards
</li><li>How many SKUs [different bundles] at launch? SKU contents?
</li><li>Flash memory - 64MB big enough?
</li><li>The same Halo 3 / PS3 spoiler question we asked J - as much time as needed...
</li><li>Approach to firstparty content changing over the last 3-4 years - "our approach has changed"...
</li><li>Fewer firstparty titles, more AAA - thirdparties already offering excellent volume.
</li><li>Microsoft's integration team that works across the organisation to make sure the Xbox business plan is in sync and the process works
</li><li>The true genius in 360 games - won't be seen until Beta dev kits are out (E3 kits were alpha)
</li><li>Worldwide launch - making sure the content is in place...
</li><li>Worldwide launch - what else needs to be taken care of for simultaneous roll-out? Logistics?
</li><li>Worldwide launch - pricing in different territories? Expected price point in local currency...
</li><li>Shortages - how to meet the challenge? "Launch and leave mentality"
</li><li>The 2005/2006 software line-up for existing Xbox users... "our best line-up ever"
</li><li>Xbox Live on the existing Xbox
</li><li>The future of the Xbox business - market leadership within five years
</li><li>"The idea of interactive entertainment will be fundamentally very different to what it is today..." - Xbox in 10-15 years.